Friday 23 March 2012

Oh btw...

They Spin!! Triumph!
Click to see it in all it's faux 3d glory!!

Tuesday 20 March 2012

Slumber Cosmos, (Update: March/2012).

UPDATE

Here's some new stuff added to the game, although the amount of levels hasn't changed a great deal, a lot of cool stuff has been added to the game... Here's a few of them...

New title screen! Scenes alternate, here we can see the desert area.


NEW LEVEL

The outdoor portion of the lava themed level.
Speaking of the lava themed level, here is the indoor section! This level is the hardest so far!!

ITEM SCREEN
So here's the item screen, it pops up when you pause the game. However, it's looking quite empty at the moment... Let's get some items!
Okay, so we're in the item shop, let's buy those red squares, they work in a similar way to the switch blocks in Super Mario World... you know...
these ones...
Anyway... as you can see, after you buy them they pop up in your inventory section on your item screen (as indicated by my arrow followed by the word... yay) 
Okay so, say you beat the "Driller Boss" and you get the Light Shoes...

followed by the fragment at the end of the level...
These will also then be visible on the item screen, just to make it that bit easier to keep track of progress...

So there we have it! I'll make a video soon of this game in action with some other side projects I've been messing about with... Coming up next, I hope to document the sounds and music of the game! So stay tuned for that.